Pokemon is a franchise that has been on Nintendo systems since the original GameBoy, and has had massive success with pretty much every release since the original Blue and Red versions. In a recent interview with Game Freak’s Junichi Masuda, he explains how he feels Pokemon has been able to appeal to both veterans and newcomers of the series after 20 years.
Today you will see ’90s kids who played the first Pokémon games, who are now parents playing with their children. But some of the core gameplay elements simply appeal as much now as they did in 1996. The collectable elements of the game still appeal to people’s sense of achievement, and it’s great for strategic thinking.
You have to make accurate judgements about what to change and what not to change. It is also about not making things too difficult. After two or three generations, games have a tendency to become more difficult. In recent titles, catching Pokémon by throwing PokéBalls is explained in-game, but we also make a point of trying to get into the heads of children who have picked up a Pokémon game for the very first time in order to better understand how the games feel to a first-time audience.
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