Today in the Treehouse Live @ E3 event, Bayonetta 2’s producer Atsushi Inaba revealed that touch controls would be one of the control options for the game.

In the event, Bayonetta 2 was demoed with the player controlling the game with the Wii U GamePad in one hand, balanced on the players lap with the Wii U stylus in the other hand. The player could touch the enemies she wished to attack on screen, which is replicated with movement. Should you want Bayonetta to head to a part of the level visible on the screen, just touch the location and she will make her way to the location. Bayonetta can also execute basic attacks by swiping the Stylus across the GamePad’s touch screen. Inaba explained why they included touch controls  “we want to make the game really accessible, as if you’re playing a smart phone game”.

Bayonetta 2 will launch exclusively on the Wii U & Wii U eShop towards the end of 2014. No exact release date has been announced, but it’s worth noting that the physical release will feature an enhanced version of the original Bayonetta. This new version will run at 60fps, feature off-TV play as well as Nintendo costumes for Bayonetta to wear such as Samus and Link.

Written by Andy W.

I’m the Developer Liaison at Nintendo Enthusiast, and when I’m not working my butt off at the toy store I manage, I’m talking with developers from around the world, promoting crowd-funding campaigns, conducting interviews and also offering advice and support to developers looking to bring their games to Wii U & 3DS.

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