- (NA) October 29, 2013
- (EU) October 18, 2013
- (JP) October 24, 2013
- Sonic Team
Unlike with previous entries to the 3D Sonic franchise, such as Sonic Colors and Sonic Generations, the Sonic Team is striving to make both versions of their newest action-adventure, Sonic Lost World, as visually symmetrical as possible. Why are the Sonic Team setting such high bars for themselves?
Iizuka: “In Colours and Generations the focus was a side-scrolling game. If you look at Lost World, the main concept is a cylindrical world, so it didn’t make sense to do a side view. The 3DS’s extra power makes it the sort of place 3D can be used really well.
Even though it’s more powerful than a DS, it still has its limits. It wasn’t easy to get the same levels, but we kept cutting things back until we could get it so that if you looked at it – in a trailer, say – you couldn’t tell which was which. We tried to get the same feel for Wii U and 3DS.”