Midgar Studio have released their eighth Kickstarter update for their ambitious and much anticipated game, Hover: Revolt of Gamers.

Today’s update details some of the games unique features such as Secuboxes, a type of flying drone controlled by the city\’s police force. The team at Midgar also talk about what will happen should they catch you, and don\’t even think about passing Go!

Secuboxes are flying drones remotely controled by Hover\’s police force, its purpose is to identify console owners and track down the Gamers Resistance. During your game you might run into a patrolling secubox. If it detects you, it\’ll switch to alarm mode and you will have to run away.

Secuboxes are very mobile and equipped with paralyzing grenades which they will not hesitate to use in order to capture you. They can also create holographic barriers to block your path.  Secuboxes are quick and aggressive but not always very clever, shake them off or trap them by running straight towards walls or cars.

If they catch you you will be temporarily jailed in a glass prison visible from everyone in the city to serve as example.

A countdown is engaged ! Escape before the end of the timer or you\’ll be transfered into a high security jail that will trigger a new escape mission.You\’ll have opportunities to play a Secubox yourself. Your mission at this moment will be to scan the citizens to identify those who have a console and to chase the gamers.

The game has already passed it\’s base goal, but needs to reach $100,000 for a Wii U port. . The Wii U version includes Midgar building a unique ground up experience for the console making use of it’s features such as the assymetic nature of the Gamepad’s second screen. The campaign has a further 18 days to make the $22,000, left at time of writing, to reach the Wii U stretch goal.

It\’s beginning to look like a certanty, but why don\’t you head on over to the Kickstarter and make your pledge now!

Written by Andy W.

Andy W.

I’m the Developer Liaison at Nintendo Enthusiast, and when I’m not working my butt off at the toy store I manage, I’m talking with developers from around the world, promoting crowd-funding campaigns, conducting interviews and also offering advice and support to developers looking to bring their games to Wii U & 3DS.

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