Challenges with Bringing CryEngine to Wii U: Interview with Bob Rafei, CEO of Big Red Button

Over the course of my visit at the Sonic Boom booth at E3, I had the great opportunity to meet with the CEO of Big Red Button Entertainment, Bob Rafei.  Bob took the time to walk us through the demo of his studio’s latest game, Sonic Boom.  While showing off Sonic’s latest multiplayer based adventure I asked Bob a few questions regarding his decision to use CryEngine for a Sonic game and what sorts of challenges they encountered bringing such a tool to the Wii U. Turns out the studio had to get a little innovative to bring their vision into reality as CryEngine didn’t support the Wii U’s second screen.

Check out the full interview in the video below.  Sonic Boom will be coming to the Wii U this November.

 

Written by Jason Lepine

Jason Lepine

Jason’s professional and cool-headed style masks what’s really going on inside. His ridiculous work intensity will drive him to spend 12 hours perfecting a video if need be.

This guy’s probably a notch away from exploding.