Capcom Co Ltd today revealed that construction has begun on two new research and development buildings which will be located close to their head office in Osaka, Japan.

Capcom have cited the appearance of \”next-generation consoles with a variety of network functions\”, which in turn have shifted how consumers are purchasing their software, from conventional boxed games to digitally distrubted content as the main factor behind this decision. Furthermore the \”profit structure, and business model are changing at an increasing speed\” as well as the popularity of social games, thanks to smart phones \”enlarging the entire game market\”.

Capcom believe that to succeed in this ever changing environment, they need to focus their resources on \”strategic and growing areas under a policy of selection and concentration\” in order to operatre in an efficient manner. The construction of these two new buildings will centralise game development saving consts, as well as improve over all software quality. Capcom hopes to hire roughly one hundred graduates a year to increase their workforce to 2,500 developers by March 2022.

The two new buildings will be host to a variety of market leading technology including the latest motion capture, sound effects are multi-purpose spaces than can hold over 100 people. Both will also incorporate the newest in seismic isolation systems for protection in the event of a major earthquake.

Written by Andy W.

Andy W.

I’m the Developer Liaison at Nintendo Enthusiast, and when I’m not working my butt off at the toy store I manage, I’m talking with developers from around the world, promoting crowd-funding campaigns, conducting interviews and also offering advice and support to developers looking to bring their games to Wii U & 3DS.

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