Nintendo Enthusiast http://nintendoenthusiast.com Nintendo Wii U, 3DS News, Reviews, Games Thu, 23 Apr 2015 19:10:04 +0000 en-US hourly 1 http://wordpress.org/?v=4.1.2 Square Enix Schedules E3 Press Conference, Overlaps With Usual Nintendo Direct http://nintendoenthusiast.com/news/square-enix-schedules-e3-press-conference-overlaps-with-usual-nintendo-direct/ http://nintendoenthusiast.com/news/square-enix-schedules-e3-press-conference-overlaps-with-usual-nintendo-direct/#comments Thu, 23 Apr 2015 19:10:04 +0000 http://nintendoenthusiast.com/?post_type=news&p=76009

Square Enix has announced that it will have an E3 press conference this year. This will be the first time that Square Enix hosts a…

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Square Enix has announced that it will have an E3 press conference this year. This will be the first time that Square Enix hosts a press conference at E3 in several years. The press conference will be held in downtown Los Angeles on Tuesday, June 16th, at 9am, roughly an hour before the E3 show floor opens.

What is more stunning than the announcement of the press conference itself, is the exact date and time. Last year, Nintendo held its Nintendo Direct presentation at the same exact time on the Tuesday of E3. If Nintendo decides to hold its Nintendo Direct at the same time as last year, it will overlap with Square Enix’ press conference.

We will keep you updated as Nintendo announces its plans at E3.

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Nintendo UK: Amiibo Expectations Were “Smashed,” To be Restocked http://nintendoenthusiast.com/news/nintendo-uk-amiibo-expectations-were-smashed-to-be-restocked/ http://nintendoenthusiast.com/news/nintendo-uk-amiibo-expectations-were-smashed-to-be-restocked/#comments Thu, 23 Apr 2015 18:58:18 +0000 http://nintendoenthusiast.com/?post_type=news&p=76007

According to a new statement from Nintendo UK, the company’s expectations for the sales of amiibo figurines were completely “smashed.” As a result, the company pledged…

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According to a new statement from Nintendo UK, the company’s expectations for the sales of amiibo figurines were completely “smashed.” As a result, the company pledged to try to satisfy demand; however, the representative conceded that part of the appeal of amiibo collecting is the rarity of some of the characters.

“Right from the outset we hoped that Amiibo would be strong, but even our expectations have been smashed. With a unique line-up of iconic characters that are loved by so many people, it really has been unprecedented.

We hope to do a better job of satisfying these needs in the future with more stock, and, while there are always going to be some times when we can’t on certain characters, I suspect that is also part of the appeal.

What we hadn’t anticipated was the number of collectors wanting to get them all – this has seen demand exceed supply in some areas. Although, if you search around, you can still find some of the more hard-to-find Amiibo sitting on shelves.”

Do the rarity of amiibo appeal to your sense of collecting? Do you wish that Nintendo kept all their characters amply stocked? Let us know your thoughts in the comments below!

 

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Splatoon Producer: Players Will Find “Some Way or Another” To Chat in Splatoon http://nintendoenthusiast.com/news/splatoon-producer-players-will-find-some-way-or-another-to-chat-in-splatoon/ http://nintendoenthusiast.com/news/splatoon-producer-players-will-find-some-way-or-another-to-chat-in-splatoon/#comments Thu, 23 Apr 2015 18:53:52 +0000 http://nintendoenthusiast.com/?post_type=news&p=76003

In a recent interview, Splatoon’s producer Hisashi Nogami noted that he believes that if players truly want to communicate “emotionally” with one another in the game,…

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In a recent interview, Splatoon’s producer Hisashi Nogami noted that he believes that if players truly want to communicate “emotionally” with one another in the game, they will find other ways to voice chat. We assume that this probably means that other players could use Skype, or another messenger service.

“And so because we understand that desire for players to have that kind of emotional communication, we can imagine players using some way or another to achieve that extra layer of communication while playing the game.”

For more information on Nogami’s thoughts concerning voice chat, check out the full interview! Splatoon will launch in North America for the Wii U on May 29th for $59.99.

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This Would Be The Ideal Nintendo Loyalty Program http://nintendoenthusiast.com/article/the-ideal-nintendo-loyalty-program/ http://nintendoenthusiast.com/article/the-ideal-nintendo-loyalty-program/#comments Thu, 23 Apr 2015 18:21:55 +0000 http://nintendoenthusiast.com/?post_type=article&p=75828

When Nintendo announced that it would be shutting the doors on Club Nintendo, it was something of a bittersweet moment. On the one hand, this was…

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When Nintendo announced that it would be shutting the doors on Club Nintendo, it was something of a bittersweet moment. On the one hand, this was Club Nintendo! For more than half a dozen years Club Nintendo chugged along, giving us coins, opening up surveys to fill out, and handing out prizes. After years as a platinum member, I grew fond of the various unique, physical items that Nintendo made available through its online Club Nintendo store.

As the years went by, however, Club Nintendo began to fall apart a little bit. On the one hand, Nintendo simply was not making nearly as big of a deal out of the loyalty program. In fact, Nintendo began hiding Club Nintendo coins on the backside of the boxart of their newly-released games instead of including the codes through inserts.

On the other hand, Nintendo seized to update its physical rewards catalog on Club Nintendo, killing off much of the incentive fans had to regularly use the website. Whereas in the early years of its existence, Club Nintendo was updated regularly and maintained a wide variety of physical rewards, by the end of its tenure, fans were lucky to find even five rewards available to redeem at any given point. In that respect, it is probably a very positive thing that Nintendo is moving on to bigger and (hopefully) better things for its loyalty service.

So, what should Nintendo do to ensure it is creating the best program it can possibly produce?

Nintendo could begin with something they already have in place: the Digital Deluxe Promotion. Those that purchased a deluxe version of the Wii U also received a special promotion where they received 10% back on all games purchased digitally. Interestingly enough, even with this 10% discount, Nintendo still saw more money that it would have seen from a game sold at retail. When a game is sold at a retail store, such as Gamestop or Walmart, Nintendo still has to pay a cut to the retailer, while also paying for the production cost of the actual game. By the end of the retail process, Nintendo only takes in about $34 on a brand new, $60 game.

The digital deluxe promotion is a win-win solution – Nintendo makes more money than it would have made from a retail game sale, and arguably more importantly, the fans save money buying games that they love. This sort of system would be an easy implementation in Nintendo’s new loyalty program, as the infrastructure is already in place.

Another feature I would love to see from Nintendo is a reward system in place for playing lots of games on a Nintendo platform. I usually mention the idea of building up achievements on a user account; however, many Nintendo fans do not really appreciate the appeal of achievements on other consoles. I do think a similar system as what we see in Streetpass is very possible, though.

In one of the Streetpass updates, Nintendo added the functionality to purchase costumes and clothing for a Mii through coupons earned after getting “accomplishments” in Streetpass games. A Nintendo loyalty program could work in a similar manner. Nintendo could add accomplishments of sorts to their games that would build up to unlock digital goods. For example, perhaps after getting 100% on the new Legend of Zelda for the Wii U, a player could unlock a green tunic for their mii on miiverse. Or, after unlocking a certain number of “accomplishments” in Mario Kart 8, a player could place a certain decal to brag about on their kart.

This could even expand beyond just miiverse and in-games. Nintendo could give each user a space of their own, a room of sorts like what we have seen in games such as Tomodachi Life. Through extended and loyal play on Nintendo hardware and games, users could unlock new furniture or decorations for their room. Essentially, this would bring a gameplay-like element to “accomplishments”, while also promoting play on Nintendo consoles.

Finally, Nintendo could even move to cheapen its software for those players that are truly devoted to the platform. During one of last year’s financial meetings, President Sotoru Iwata pointed out that one of Nintendo’s future goals is to reward players that purchase and play a large number of Nintendo titles. Iwata even pointed out that games could use flexible pricing for those consumers that purchase lots of Nintendo software.

What does this mean?

Well, ideally devoted Nintendo fans would be able to see discounts on games more than just the simple 10% off like what was seen in the digital deluxe promotion. In fact, given that these are truly the most dedicated of the hardcore fans, these gamers are probably much more apt to purchase post-launch content. As a result, I envision some tactic where Nintendo discounts games a little more sharply for hardcore fans, with anticipation that these fans will purchase DLC in the future.

Imagine: as a result of continued dedication to the Nintendo platform, 1st party titles would not cost $45, or even $40. This would truly create a positive image for Nintendo in the eyes of the fans. Moreover, as these are the most devoted fans for the platform, Nintendo is most likely not losing out on money by rewarding their loyalty. These fans are the most likely to purchase DLC and visit the eShop, both of which more than make up for any lost money in offered discounts.

This is a bright, new time for Nintendo. This year the company is laying down an infrastructure for its loyalty program that will last for years and years to come. Ultimately, it will be Nintendo that decides which features will see the light of day. I do wish, however, that whatever Nintendo rolls out is a program that truly rewards those that stick with Nintendo through thick and thin – a program that makes itself worthy of Nintendo.

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Pokemon Games Get Global Updates http://nintendoenthusiast.com/news/pokemon-games-get-global-updates/ http://nintendoenthusiast.com/news/pokemon-games-get-global-updates/#comments Thu, 23 Apr 2015 15:15:26 +0000 http://nintendoenthusiast.com/?post_type=news&p=75996

If you have a copy of Pokemon Omega Ruby, Alpha Sapphire (ORAS), X or Y, you can get an update by scanning one of the QR codes below.

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If you have a copy of Pokemon Omega Ruby, Alpha Sapphire (ORAS), X or Y, you can get an update by scanning one of the QR codes below. The updates are optional, but it is required to go online with the games. The updates are both quite small. The Pokemon X and Y update has 246 block Pokemon ORAS has 271. According to Serebii, the patches fix bugs and improve the in-game text.

ORAS Updates QR CodesXY Updates QR Codes

Even though the X and Y and ORAS versions of the game are in the same generation of Pokemon games, X and Y will not receive any of the mega evolutions added in ORAS in updates or DLC. So don’t expect any new features this time.

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Tomorrow’s Nintendo Direct to Feature Xenoblade Chronicles X http://nintendoenthusiast.com/news/tomorrows-nintendo-direct-to-feature-xenoblade-chronicles-x/ http://nintendoenthusiast.com/news/tomorrows-nintendo-direct-to-feature-xenoblade-chronicles-x/#comments Thu, 23 Apr 2015 14:49:31 +0000 http://nintendoenthusiast.com/?post_type=news&p=75992

Nintendo discuss the upcoming Wii U exclusive Xenoblade Chronicles X in a Nintendo Direct presentation tomorrow. The live stream can be viewed here on April 24 at 11am PT.

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Nintendo discuss the upcoming Wii U exclusive Xenoblade Chronicles X in a Nintendo Direct presentation tomorrow. The live stream can be viewed here on April 24 at 11am PT. The Nintendo Direct will be followed by Nintendo Treehouse: Live, where the game will be played by developers for everyone to see.

Xenoblade Chronicles X will be released in Japan on April 29th, with a western release coming later this year. The game is a spiritual successor to the original Xenoblade Chronicles. The original game, released in 2010, was one of the most successful RPGs on Nintendo platforms. It was known for it’s open world format and an emphasis on exploration and story.

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Sakurai Wants to Create as Much DLC for Smash Bros. as Possible; With Fans in Mind http://nintendoenthusiast.com/news/sakurai-wants-to-create-as-much-dlc-for-smash-bros-as-possible-with-fans-in-mind/ http://nintendoenthusiast.com/news/sakurai-wants-to-create-as-much-dlc-for-smash-bros-as-possible-with-fans-in-mind/#comments Thu, 23 Apr 2015 00:45:18 +0000 http://nintendoenthusiast.com/?post_type=news&p=75989

Super Smash Bros. for Wii U and 3DS first got a taste of DLC with the MewTwo download. Lucas was announced during the last Nintendo…

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Super Smash Bros. for Wii U and 3DS first got a taste of DLC with the MewTwo download. Lucas was announced during the last Nintendo Direct, along with the Smash Bros. Fighter Ballot, so it looks like Nintendo is starting to somewhat embrace DLC with Smash Bros. In an article in Famitsu magazine, Mr. Sakurai spoke about future DLC.

It’s a huge undertaking to create a fighter, so I think we can’t make them in large quantities. I’d also like to feel refreshed when the project is over. However, since we have decided to tackle [DLC] once, I’d like to offer as much fun [content] as possible. It will take a while from now, but please look forward to it.

Looks like we may be seeing more characters in Smash Bros. after all! Who do you want to see? Let us know in the comments.

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TreeFall Studios Launches “Outside the Realm” on Kickstarter http://nintendoenthusiast.com/news/treefall-studios-launches-outside-the-realm-on-kickstarter/ http://nintendoenthusiast.com/news/treefall-studios-launches-outside-the-realm-on-kickstarter/#comments Wed, 22 Apr 2015 22:53:13 +0000 http://nintendoenthusiast.com/?post_type=news&p=75985

TreeFall Studios has been working on several projects lately for the Wii U eShop, and Outside the Realm is the latest game. The game is…

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TreeFall Studios has been working on several projects lately for the Wii U eShop, and Outside the Realm is the latest game. The game is a GamePad focused experience that uses the GamePad to solve puzzles, fight off enemies, and move around. The game is being created with a comic-book art style for the characters and environments as well.

Outside the Realm is seeking $1250 funding for the project, with the usual Kickstarter based incentives to entice potential consumers to invest in the title. For more information on this game, be sure to check out their Kickstarter page by clicking here.

 

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Details about Upcoming Mario Kart 8 Patch; 200CC Mode Details http://nintendoenthusiast.com/news/details-about-upcoming-mario-kart-8-patch-200cc-mode-details/ http://nintendoenthusiast.com/news/details-about-upcoming-mario-kart-8-patch-200cc-mode-details/#comments Wed, 22 Apr 2015 22:34:01 +0000 http://nintendoenthusiast.com/?post_type=news&p=75983

With the new downloadable content coming to Mario Kart 8 tomorrow for the Wii U, a patch will also be in place for the game.…

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With the new downloadable content coming to Mario Kart 8 tomorrow for the Wii U, a patch will also be in place for the game. Update patch 4.0 will launch along side the DLC, and here is a list of what details are known about the patch thus far:

  • 9 new Amiibo Suits added
  • 200cc class added

    ● Grand Prix: Must beat all cups on 150cc to play Grand Prix on 200cc
    ● VS race: 200cc can be selected from the beginning.
    ● Online play custom rules: 200cc can be selected from the beginning.
    ● Friend Lobby: 200cc can be selected from the beginning.
    ● Tournament settings: 200cc can be selected from the beginning.
    ● When you Brake while Drifting in 200cc mode, sparks will fly from your tires.
    ● Breaking now possible while drifting using the Wii Remote by pushing B, 1, & 2 buttons at the same time.
    ● Able to add CPU players to Online Custom Rules, but only human players will count for scoring.

    ● Pressing the minus button on the following controllers will now put the map on the screen:

    Wii U Pro Controller
    Classic Controller
    Wii Remote + Nun-chuck

    ● The seasons on the Animal Crossing course are random except in Time Trials, which is limited to Summer only.
    ● 10 new stamps added for use in Miiverse posts
    ● Bug Fixes

As previously stated, the update for the 200cc mode will be available to all players of Mario Kart 8 for free. Are you excited for tomorrow? Let us know in the comments below.

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Why, Why, Why?! Makin’ Babies http://nintendoenthusiast.com/article/why-why-why-makin-babies/ http://nintendoenthusiast.com/article/why-why-why-makin-babies/#comments Wed, 22 Apr 2015 19:20:28 +0000 http://nintendoenthusiast.com/?post_type=article&p=75961

Family isn’t exactly the first thing you think about when you meet the fictional, digital characters in your videogames. And now that I’ve put a…

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Family isn’t exactly the first thing you think about when you meet the fictional, digital characters in your videogames. And now that I’ve put a little thought into it, I think that’s a good thing… It can’t possibly be healthy to think about where all of the characters in games come from, especially the ones defined as “children” of others, because that involves an act that can only be defined as heresy in videogames.

And by that I mean makin’ babies.

Don’t feel left out of the fun! We’re accepting user submissions, so if you’re curious about things in the world of Nintendo, send them to:

iwonderwhy.tne@gmail.com

Subject Line: “I Wonder Why…”

In the body of your email, don’t forget to include a link to the video or screenshot along with a brief description! Not all submissions may appear in subsequent episodes, but your life doesn’t hang in the balance, right?

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