All posts in 3DS

Cooking Mama 5 Launches on 3DS This Winter in Japan

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If your hunger for more Cooking Mama cannot be satisfied, another game in the franchise may help. The latest installment in the Cooking Mama franchise will be appearing on the Nintendo 3DS sometime this winter in Japan.

Additionally, the game will be on playable during Japan’s Shogakukan’s Ciao Summer Festival on July 28th alongside Gardening Mama: Mama and the Forest Friends.

Thus far, no release window outside of Japan has been outed.

[Source: Nintendo Everything]

More Game Gear Titles on Nintendo 3DS eShop: Sonic Labyrinth, Sonic the Hedgehog 2 & Crystal Warriors!

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It’s really a good time to own a 3DS, not only because of its great retail releases, but also because of the upcoming Virtual Console titles.

If you want to go back to the nostalgic “Game Gear-era”, you will soon get the chance to enjoy three new VC releases on Nintendo’s portable console.

You can read the official Sega Blog announcement about the three Game Gear titles below:

We’re happy to present another three Game Gear titles available for the Nintendo 3DS eShop: Sonic LabyrinthSonic the Hedgehog 2, and Crystal Warriors!

And just so it doesn’t get buried in these write-ups, I want to point out that Crystal Warriors features a bonus feature for the 3DS of local multiplayer! Now, on to the pondering.

Writing these posts for the recent influx of Game  Gear titles into the 3DS shop has been an unexpected lesson in the uniqueness of portable systems: because they could never sell themselves as being technically superior to their console counterparts, they have often — from the Game Boy and Game Gear to the PlayStation Portable and the Nintendo DS in all its incarnations — been homes for unique games and unique takes on genres and franchises.

It makes it easy to relive these titles, both as little lessons in the experimental history of gaming, and as delightful games to be explored in their own right.

Oh right! The games. Here’s a look at what’s available now — stay tuned, because we have still more on the way!

[Source: Sega Blog]

More Chibi-Robo Photography Videos

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Not much to say here, but here are 2 more videos from the newly announced and available Chibi-Robo game for 3DS. These videos do more to show off the photography feature being adopted for the use of the 3DS’s camera.



Via The BitBlock

Wii U eShop Early Adoption Incentive Outed In Latest Chotto Direct

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In today’s Japanese Nintendo Direct, Iwata-San detailed an early adoption program that will amount to a 10% discount on specific games during their first week after release.

Pikmin3, Lego City Undercover, and The Wonderful101 will all see a 10% price drop on the eShop during their first week at retail beginning July 13th, July 24th, and August 24th, respectively.

This is a bold move on Nintendo’s part to boost digital sales of games, considering they are famous for price locking their games at full retail for very long periods of time.  A 10% discount for early buyers of digital copies will certainly boost sales in that end of the business and coincides quite nicely with NPD announcing recently that they will begin to provide digital sales numbers this year.

Whether this incentive or future incentives spur hardware sales remains to be seen, but every little bit helps.  What we can gather from this is that Nintendo is making all of the right moves to nudge consumers into a full digital sales model, rather than resorting to brute force tactics and pestering pre-purchase predictions.

What are your thoughts on this move?  Are you excited to see the same deal in the other territories?  Sound of in the comments.

Nintendo Investor Brief Translation And Analysis

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The following is a fan translation of the Nintendo Investor Meeting.  Translation was done by twitter user Cheesemeister3k.  Some of the questions we don’t have the translated answers for, when we do get them we will update this space.  There were some very interesting nuggets of information that came out of this investor meeting.

Namely, Nintendo intentionally held back announcements for games being released in 2014 both because there was “too much information” to reveal at e3, and they want to avoid revealing new types of games and give their competitors the ability to copy before Nintendo is able to ship.

Also interesting was that the lack of online coop play in Super Mario 3D World was a calculated move to allow the team to focus on polishing the mechanics and providing great local multiplayer.  Games that they feel have a place with online play will be developed with that in mind.  Further, they plan to continually add functionality to Miiverse, including the ability to upload play data so that others can play against you while you aren’t playing (similar to the idea expressed in the Forza 5 “driveatar” coincidentally).

Without further adieu:

Q1 is about lack of innovation on new consoles.

A1: New consoles have always produced better graphics, but the work required may not be related to customer satisfaction.  Looking for ways to surprise customers in other ways than just creating pretty graphics. Iwata passed to Miyamoto to talk about Pikmin 3.

Miyamoto: We made Pikmin 3 with all of our effort. Beginners and fans alike can play. Game industry change comparable to manga –> anime.  Nintendo’s accused of having the same series again at E3, but that’s because they’re character-centered, which is a strength.  You don’t have to start by creating new characters in order to present new ways to play or new ways to use media.

Q2 is about how new controls will be done.

Q3: Virtual Boy on 3DS VC?

A3: New product announcements aren’t made at an investor’s Q&A. VB didn’t go well, but some liked its uniqueness.

Q4 requests more mini-games like StreetPass DLC, Wii Play: Motion.

Q5 is about Iwata’s “commitment” reported as implication of resignation.

Q6: Wii U support.

A6: There are few 3rd-party titles announced for Wii U, as was said. More support soon would be good, 2 things to do.  First: release 1st-party titles one after another starting next month will revitalize the Wii U. Second: make hits out of 3rd-party titles.There are more unannounced Wii U titles coming by 2014. There was more info than could be released at E3. Nintendo Wanted to ease owners’ fears.  Don’t want to leave a long gap between announcement/release of new game types that would lessen the impact or allow competitors to copy.  Nintendo has the job of both introducing video games to people who’ve never played before as well as satisfying existing fans.

Q7: lawsuit loss.

A7: case not settled, but getting numbers ready in case payment ordered. Nintendo appealing 3/13 NY award of $30.2m.  Nintendo expects to win the patent case with Tomita Technology on appeal. In that case, the loss booked now will be re-applied as profit.

Q8 asks about the global strategy in terms of an aging population, language learning.

Q9 asks about Vitality Sensor, cafeteria food quality.

Q10 suggests a restructuring to cope with higher costs relative to similar sales to the year 2000 and post a profit.

Q11 on Web Framework.

Q12: network policy.

A12: Many ways to use networking, including online play, which requires being on at the same time. Miiverse shares exp.  With further development, you’ll be able to send your play data to #Miiverse for others to download and play against at a different time.  This sort of feature will vary depending on network usage. NSMBU dev. efforts spent on tuning local multiplayer, Miiverse for strategy.  Mario Kart and Smash Bros. will have online play to meet customers’ demands. Miiverse to enjoy games together at different times…to feel moved by others’ play experiences, and to move others with your own experiences. Networking to be used to best match the game.

Q13 wants new leisure products beyond games/cards, stock owner gifts.

Q14 asks about dealing with misreporting by the media.

A14: Iwata: Some media reports have, w/o asking or referring to official announcements, w/o confirming…and reporting as if announced — that is, taking some of my words out of context and rewriting them to amplify animosity and reporting…as if I had said it. So when considering media influence and the content of reports and whether they’d be misread, it may be refuted. So when ignoring such a report would be a big minus, I may actively respond. I cannot control information flow on the Internet. Because there may always be some very unfortunate or regrettable information transmitted, refuting would only help to spread it. Iwata: I take great care in deciding how to respond so as not to upset stock holders. Nintendo Direct is most-watched not on PC, but eShop. In that way there can be a direct channel to customers. By distributing info reliably, even if there are bad reports, not as big a problem.

Q15 is about offering help to 3rd-parties with the 3D display feature on 3DS.

A15: Gained lots of know-how on how much to separate eyes’ perspectives and put little stress on the eyes. How successful software has done this is shared both within the company and with other companies when asked. No tool to indicate 3D limit…It’s up to humans to tell what the limit is for 3D volume. Player experience varies depending on the place. Some like low vol., others high. 3D volume adjustable in games, but fixed in downloaded trailers. The non-adjustable volume may not be fulfilling. Up to dev, but supporting.

Q16 asks if there’ll be a stock split to keep it in reach of individual investors after new rules take effect in January.

What are your thoughts on what was discussed here?  Anything strike you that was missed in analysis?  Let us know in the comments!

Flipnote Studio 3D To Be Delayed in Japan

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One of the largest issues plaguing Nintendo over the last couple of years, to include software releases for both the 3DS and the Wii U, has been the consistent delays pushing anticipated software back months at a time.

Nintendo are continuing the trend by announcing today that Flipnote Studio 3D is being slightly delayed.  The release date has been pushed back for Japanese customers 21 days from July 3rd to July 24th.

The notice is in Japanese, and translates roughly to:

Flipnote 3D Notice of Postponement

Thank you for your continued patronage of our products.  This is to inform you that the community service “Flipnote Studio 3D”, which had been scheduled for delivery on July 3, 2013, has been delayed to July 24, 2013.

We apologize for any inconvenience caused to customers waiting for delivery,  and we apologize sincerely as well as thank you and ask for your continued understanding.

Still no word on release dates for other regions eagerly awaiting the release of this software, but it is possible they are being internally delayed as well.  It is still expected to drop this summer.

How eager are you to start writing 3D notes?  Let us know in the comments.

[Source: Nintendo]

North America- Nintendo Download for June 27

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3DS

Urban Trial Freestyle is on sale for only $5.99 until July 4

Project X Zone: Ghost demo.

Crash City Mayhem- $19.99

Gabrielle’s Ghostly Groove (mini edition)- $3.99

3DS Virtual Console

Spelunker- 3DS Virtual Console (very frustrating platforming game set in a mine where you die immediately if you fall) $4.99

Sonic Labyrinth- $3.99

Crystal Warriors- $3.99

WiiU

Vegas Stakes- $7.99

An extra added bonus for North America this weekend from June 28 at 12AM PST until 11:59PM PST on June 30, any virtual console games purchased will nab you an extra 20 Club Nintendo coins!

Will you pick anything up this week?

[Source: Nintendo]

 

The Japan Report – 26th June 2013

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This week on The Japan Report, PS3 exclusive “The Last of Us” takes the top spot in sales, pushing gaming’s favorite ape to number 2 on the charts.  3DS titles still have a strong presence, however, taking 12 out of the top 20.

SOFTWARE

 

01(00) [PS3] The Last of Us – 117,465 (NEW)
02(01) [3DS] Donkey Kong Country Returns 3D – 42.247 (146,816)
03(02) [3DS] Friend Collection: New Life – 34.286 (1,167,532)
04(00) [PSV] Kami Jigen Idol Neptune PP – 29,933 / NEW
05(00) [3DS] Kuma-Tomo – 12,705 (NEW)
06(05) [3DS] Animal Crossing: New Leaf – 12,491 (3,290,847)
07(04) [3DS] Luigi’s Mansion: Dark Moon – 11,859 (793,519)
08(00) [3DS] Sayonara Umihara Kawase – 11,058 (NEW)
09(00) [PSP] Storm Lover 2nd – 10,001 (NEW)
10(00) [PSP] Ro-Kyu-Bu! Lost Secret – 9,282 (NEW)
11(08) [PS3] Terraria – 5,192 (47,741)
12(06) [PS3] Resident Evil: Revelations – 4,948 (165,068)
13(11) [WII] Taiko no Tatsujin Wii: Super Deluxe Edition – 4,723 (502,150)
14(00) [PSV] Winning Post 7 2013 – 4,413 (NEW)
15(03) [3DS] Chousoku Henkei Gyrozetter: Albatross no Tsubasa – 4,079 (22,004)
16(10) [3DS] Dragon Ball Heroes: Ultimate Mission – 3,957 (212,273)
17(07) [3DS] Shin Megami Tensei IV – 3,898 (245,568)
18(13) [3DS] Monster Hunter 3 Ultimate – 3,684 (323,656)
19(12) [3DS] New Super Mario Bros. 2 – 3,191 (2,046,263)
20(14) [3DS] Mario Kart 7 – 3,122 (2,067,213)

In hardware sales, the 3DS continues to outpace all other platforms by a very wide margin.

HARDWARE

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[3DS] – 43,269(47,135)
[PSV] – 13,422(10,664)
[PS3] – 9,816(10,872)
[WIU] – 5,329(5,983)
[PSP] – 5,091(5,651)
[WII] – 1,234(1,461)
[360] – 282(397)

Project X Zone Launch Trailer

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Nintendo Everything has posted a launch trailer for the upcoming Project X Zone on 3DS.

[Source: Nintendo Everything]

Europe – Nintendo Download 27th June

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This week’s European Nintendo Downloads are as follows….

Wii U

Wii U Retail

Game & Wario – €39.99/£34.99

F1 Race Stars: Powered Up Edition – €49.99/£39.99

Wii U VC

Balloon Fight – €4.99/£3.49 (This is the updated european version of the game with the correct gameplay speed and aspect ratio)

Vegas Stakes – €7.99/£5.49

3DS

3DS Retail & Digital Only

Dillon’s Rolling Western: The Last Ranger – €6.99/£6.29 (price will change to €9.99/£8.99 from July 5)

Mighty Switch Force! 2 – €5.00/£5.00

Aqua Moto Racing 3D – €9.99/£8.99

Urban Trial Freestyle – €5.99/£4.99 (price will change to €6.99/£6.29 from July 5)

3D MahJongg – €9.99/£9.79

Mon Haras 3D – Au gallop vers l’aventure – €39.99

3DS VC

Sonic the Hedgehog 2 – €4.99/£4.49

Crystal Warriors – €3.99/£3.59

[Source: Nintendo]

Fan Petition: End Wii U Region Locking

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Following Microsoft’s shock reversal last week on it’s anti-consumer DRM policies, some Nintendo fans are hoping to persuade Nintendo to end region locking on the Wii U. Since Microsoft changed it’s stance after the public outcry, the Wii U is going to be the only console this generation that will feature region locking.

The movement is not only taking the form of a petition, but it’s also having a presence on Twitter with the hashtags #EndRegionLocking and #NintendoRegionFree and even on Miiverse. There are even calls to barrage Nintendo’s official Facebook accounts.

How do you feel about Nintendo’s stance on region locking?

Sign the petition here!

[Source: neogaf]

More Mega Man For Nintendo’s eShops Incoming

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Since the release of the first Mega Man games on the Wii U and 3DS Virtual Consoles, gamers have embraced these classic games like no other.

After the huge announcement of Mega Man’s addition to the Super Smash Bros game coming to Wii U and 3DS next year, the hype around our favourite blue humanoid robot was about to explode! It seems that Capcom welcomes this positive feedback and reaction from the fans and their community manager, Bret Elston, stated the following:

“Hope to have additional news regarding classic MM games hitting the Virtual Console soon. We’re on a roll with the 3DS and Wii U line up, and I have a feeling there’s more on the way…”

Let’s hope that Bret’s feeling is “right” and we will get the chance to enjoy the blue bomber’s adventures in the future!

Conker’s Creator Reveals His Wii U Game: Rusty Pup!

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You will probably remember our older post about the news that Chris Seavor, the creator of Conker’s Bad Fur Day, was working a new title for the Wii U and its eShop.

Well, it seems that everything around this story was true and the well-known game designer unveiled in an interview today his upcoming game Rusty Pup:

It’s all very much about the story. It’s a very sad tale. It’s not dark as in ‘mature’ — it’s not got swearing in it, or anything like that. It’s quite a serious and adult story, but still a fun and hopefully playable game with lots going on. There will be moments of dark humour, but nothing gory.”

RUSTY PUMP - NINTENDOENTHUSIAST

This game will also hit the 3DS store as an official release. Seavor continued in this interview and said the following:

“It’s a 2D platformer, but a with depth to it. You physically move in and out of the screen. It’s also got hints of Lemmings in there. The game has a core gameplay mechanic — and when I say mechanic I mean something you do which will effect something else in the gameworld — which we can’t say because it will give so much away! The main reason I’m being secretive is because we don’t know whether it works or not yet and until we’ve tried it properly, we won’t know. It will change. You put a mechanic in and even the simplest mechanic will throw out a thousand different problems.”

You can check out the rest of this interview here

[Source: Nintendolife]

North America – Nintendo Download 20th June

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This week’s Nintendo Downloads are as follows….

Wii U

Wii U Add-On Content

New Super Luigi U – $19.99 (Add-On for New Super Mario Bros U)

Wii U Retail

Game & Wario – $39.99 (June 23)

Wii U VC

Mario Bros. – €4.99 / £3.49

Wrecking Crew – €4.99/£3.49

Wii U Sale

Little Inferno – $4.99 (Ends June 26)

3DS

3DS Retail & Digital Only

Project X Zone – $39.99 (June 25)

LEGO Legends of Chima: Laval’s Journey – $29.99 (June 25)

Mario & Sonic at the London 2012 Olympic Games

Bugs vs. Tank! – $7.99

Farming Simulator 3D – $9.99

3DS Sale

Super Little Acorns 3D Turbo – $3.99 (Ends July 8)

3DS VC

Defenders of Oasis – $3.99

Mega Man 6 – $4.99

Sonic Blast – $3.99

Tails Adventure – $4.99

Nintendo DSiWare

Rhythm Core Alpha 2 – 500 Points

[Source: Nintendo]

The Japan Report – 19th June 2013

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Software

01/00 [3DS] Donkey Kong Country Returns 3D – 104,569 (NEW)
02/01 [3DS] Friend Collection: New Life – 42,372 (1,133,246)
03/00 [3DS] Chousoku Henkei Gyrozetter: Albatross no Tsubasa – 17,925 (NEW)
04/03 [3DS] Luigi’s Mansion: Dark Moon – 14,949 (781,660)
05/05 [3DS] Animal Crossing: New Leaf – 14,693 (3,278,356)
06/04 [PS3] Resident Evil: Revelations – 9,759 (160,120)
07/06 [3DS] Shin Megami Tensei IV – 9,034 (241,670)
08/07 [PS3] Terraria – 6,608 (42,549)
09/02 [PS3] Kamen Rider: Battride War – 6,152 (172,946)
10/09 [3DS] Dragon Ball Heroes: Ultimate Mission – 4,707 (208,316)
11/10 [WII] Taiko no Tatsujin Wii: Super Deluxe Edition – 4,634 (497,427)
12/13 [3DS] New Super Mario Bros. 2 – 3,595 (2,043,072)
13/12 [3DS] Monster Hunter 3 Ultimate – 3,485 (319,972)
14/15 [3DS] Mario Kart 7 – 3,392 (2,064,091)
15/08 [PSV] Valhalla Knights 3 – 3,375 (60,570)
16/17 [3DS] Tousouchuu: Shijou Saikyou no Hunter-Japanthuiast TemplateTachi Kara Nigekire! – 2,568 (496,786)
17/23 [PSP] God Eater: Burst – 2,463 (4,376)
18/21 [NDS] Pokemon Black 2 / White 2 – 2,453 (3,014,537)
19/19 [3DS] Taiko no Tatsujin – 2,391 (495,981)
20/20 [WIU] New Super Mario Bros. U – 2,224 (521,251)

Hardware

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[3DS] – 47,135 (39,872)
[PS3] – 10,872 (10,394)
[PSV] – 10,664 (9,733)
[WIU] – 5,983 (6,330)
[PSP] – 5,651 (5,076)
[WII] –1,461(1,060)
[360] – 397 (432)

 

 

Free To Play Animal Crossing A Possibility

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Animal Crossing lead designer Katsuya Eguchi took a moment away from the bustle of e3 to sit down with GamesBeat to discuss the idea of Nintendo creating free to play gaming experiences and whether than could include Animal Crossing sometime in the future.  In it he expresses his interest in the concept so long as there is a business model and structure that works with the content to ensure they can create satisfied customers.

I think the main thing that we need to think about before even considering doing something like that is to determine what we’re going to make available from the beginning, I think that’s key in deciding whether we do something like that. If I find a business model that works, however — that works for Nintendo and the end-user — then I can’t say that [free-to-play] is something we wouldn’t consider.

Mr Eguchi, who does occasionally play free to play iOS games, believes that Animal Crossing and free to play share similar target demographic audiences, namely those in their late teens and early 20′s who own their own smartphones and can afford to pay for in game purchases.  Lending credence to the idea that it would succeed in the free to play arena.

When you look at our main audience in Japan, they are definitely that audience that has smartphones, women in their late teens and early 20s. They are certainly playing free-to-play games on their smartphone.

Would you be interested in an Animal Crossing that included in game transactions but was free to play?  Sound off in the comments.

[Source: VentureBeat]

Steel Diver goes Free-To-Play

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Nintendo recently unexpectedly revealed that they would be releasing a new, free-to-play game launching sometime at the end of the year. Speculation caught fire when Nintendo elaborated that neither Mario nor Pokemon, undeniably Nintendo’s two largest franchises, would be the focus of the game. Now, we have confirmation that the free-to-play game will come from the Steel Diver franchise.

Shigeru Miyamoto talked to IGN this past E3 and revealed that a new Steel Diver title would indeed be Nintendo’s upcoming free-to-play game. While the Nintendo 3DS was also granted a Steel Diver game, this new title will not be a mere port of that experience. However, there does not seem to be a confirmed platform for this particular game just yet.

Miyamoto seems excited for the new game, boasting that he has some ideas brewing for Steel Diver. Still, a lot of the developer and publisher focus will be on hitting the right chords with the game’s sales model.

The game may soon make an appearance in a future Nintendo Direct.

[Source: IGN]

Nintendo 3DS Update 6.0.0-11U Is Live

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Nintendo has just released the latest firmware revision to the 3DS handheld.  Version 6.0.0-11U adds the ability to back up save data for downloaded 3DS titles.  The updates were released without any announcement from Nintendo, and Nintendo’s website doesn’t have any information on the update in either the US or UK.

Outside of North America this system update adds additional Mii Plaza activities and features.  While details are scarce at the moment, there is a video on the Japanese Nintendo website that details the new features for that region.

Nintendo has acknowledged that some users in Asia and Europe are experiencing system crashes when they attempt to purchase the new Mii Plaza activities, and are working to release a fix that will alleviate those issues.

Nintendo has stated that these features will be available in the US at a later date, presumably when the issues with the UK and JP versions are ironed out.

What are your thoughts on the enhanced Mii Plaza?  Do you plan on purchasing and playing the new streetpass games when they are available to you?  Sound off in the comments.