No compromises. That’s what Adam Creighton, the head of Panic Button Games, told me about the Switch port of Wolfenstein II: The New Colossus. After playing a fifteen-minute demo of the title, it seems like this may, in fact, be the case. It’s crazy to think there’s a Wolfenstein 2 Switch now.
It was impressive, to say the least, to see a AAA game like Wolfenstein running on the Switch. I played in handheld mode with a Pro Controller and it felt just like on PS4. I beat the game on that console last winter and it felt no different. The game ran smoothly – no hiccups – and was just as fast-paced and crazy as the original release.
Obviously, the caveat here is that I didn’t play the game on a TV. I have no idea how it looks when blown up on a 50-inch screen. However, I can say that the gameplay runs perfectly well. Wolfenstein II is a great game, and I’m thrilled Switch owners will have a chance to finally play through the game.
One element I got to demo that’s exclusive to the Switch version is the motion controls. Like in Splatoon (and the Switch port of Doom), you can move around the controller to aim around. At first, I was incredibly hesitant to try out this feature. I honestly can’t stand the motion controls in Splatoon, why the hell would I like them in a more realistic shooter? I think the key difference is that in Wolfenstein, you can still use the analog stick in addition to motion controls. You can go back in forth in the middle of gameplay (the analog stick overrides the motion controls). That’s awesome! It allowed me to alternate on the fly. As a result, I got to experience motion controls when I wanted, but they never overstayed their welcome.
Here’s what Creighton told us about the Switch port of the game when asked about whether the version will have any compromises:
“Creighton: “No, we really made sure the gameplay wasn’t impacted by whatever framerate we needed to stick to on the hardware. That can be a challenge. When people have expectations about framerate they have expectations about gameplay. When we move a game to new hardware, we look at everything. Not just how it looks and performs on the hardware, but all the gameplay stuff: how the physics simulations work, how the audio works, and all that good stuff. So, there’s a lot of rebalancing and reprioritizing we do for all of the content.”
It’s really impressive and it raises my hopes for future AAA game ports. After all, if a crazy game like Wolfenstein can be ported incredibly well, why not other games on PS4 and Xbox One?
Wolfenstein 2 is launching June 29 for Nintendo Switch. Although a few mobile Bethesda titles have made their way over to the platform, Wolfenstein 2: The New Colossus is is the second huge game Bethesda has brought over to the system, after Doom. The publisher still has not ruled out additional game ports, and we will definitely keep you updated if any others are announced. Fallout 76, Wolfenstein: Young Blood and Rage 2 still have yet to be announced for the platform.