I love my Nintendo Switch. It’s provided me with hours of enjoyment since the launch in March. From scouring Hyrule with Link, collecting moons with Mario, and winning races online in Mario Kart 8 Deluxe, the Switch has become one of my favorite consoles. I’m very protective of my Switch. There are three rules I follow when it comes to Nintendo’s latest device.
- Always put the console (neatly) in the case before leaving the house.
- Never let anybody play it without my supervision.
- Make sure that I properly exit games to preserve my save data.
I want to highlight that third point. Despite the Switch being a fantastic console, there is something that scares me so much; the lack of cloud-based saving. I’ve become so spoiled by cloud-based saving over the years. Microsoft and Sony allow me to use the cloud to track my progress in video games. I’ve had many instances where my various consoles suddenly died, I traded them in for a newer model, or I wanted to use one of my friend’s consoles without having to bring mine over to their house.
There are a lot of benefits to having cloud-based saving, but Nintendo hasn’t seemed to grasp the relevance of this feature yet. Every time I use the Switch, I fear for the worse. One of the reasons why I’m so protective of the console is that I’m scared of it getting out of my sight. It would suck to lose the countless hours I spent playing The Legend of Zelda: Breath of the Wild and Super Mario Odyssey. Sure, playing these games would be fun regardless, but there’s a feeling of satisfaction when it comes to doing something for the first time. Potentially have to “redo” 40 plus hours of game time would be an unnecessary punishment due to Nintendo not having a cloud-based saving system.
In a news article written by Kotaku, a man named Juan lost his Switch in an airport in Germany, on the way to boarding his flight. The story has a surprisingly happy ending because a person on Reddit found Juan’s Switch and actually returned it to him. Regardless of the great outcome, Juan was rightfully nervous beforehand.
Juan asked the flight attendants whether the bus was still parked. They said it had left. He frantically filed a lost-and-found report with the airport and, for the rest of the flight, sat thinking of his 55-hour Zelda and 33-hour Binding of Isaac save files.
His mindset is something that often echoes my feelings about the Switch. Losing data sucks. While I would hate losing my Switch, having my console break would also be a problem. Despite the fact that I always get the warranty when purchasing a piece of hardware, the Switch’s warranty doesn’t cover lost data. If my console’s screen cracks or the system suddenly stops working, I’m entitled to a new one, but that’s it. My consolation prize is starting from scratch. How does that help me? Short answer, it doesn’t.
Nintendo has won the hearts of gamers again with the Switch, but there are still things that the company can do to gain more points. While some people want a new Super Smash Bros, others desperately want the virtual console to make a comeback. Me, I want the security to know that my data will always be saved whenever I play a Nintendo console. I hate the uncertainty that my Switch experience holds. I’ll keep playing my Switch on almost a daily basis, but I think that the company really needs to evaluate what their priorities are. Games are important, but a better user-interface and a sense of security should also take priority.
Do you want Nintendo to utilize cloud-based saving? Have you experienced data loss because of a broken or lost console, or due to an upgrade? Do you prefer the current way games are saved on the Switch? Leave a comment below.