Rocket League is one of the most popular titles currently on the market, and there was quite a lot of fanfare when it was announced to be coming to the Nintendo Switch back at E3 2017 in June. The hit indie game finally blasted on to the Switch eShop a few weeks ago. Ported over in cooperation with Panic Button, Psyonix was able to preserve the buttery-smooth 60FPS gameplay experience on the Switch, albeit with some visual compromises. This is to be expected considering the Switch is using mobile technology, and it’s actually rather impressive that the game is able to run well on the system in both handheld and docked mode.
The tech experts over at Digital Foundry have finally taken a close look at this Switch port to really dig into its code and see what it’s made of. The result is much of what we already knew: the game maxes out at 720p but has a dynamic resolution to keep the framerate as high as possible. Visual elements are cut back severely in portable mode, but the gameplay remains smooth.
Here’s the analysis video:
It’s true that the game does look rough at times on Switch, but that hasn’t stopped it from being a big seller on the eShop. It seems like most Switch owners who are fans of the game are just enjoying the fact that it’s still incredibly fun to play, and now with the added benefit of being able to be taken any and everywhere due to the Switch’s amazing hybrid functionality.
Personally, I’ve been enjoying the game a lot on the Switch. I’ve put quite a few hours into it on PC with all of the graphics settings cranked up to ‘High’ and running at 1080p. Yet, I find it no less enjoyable to play it on Switch in handheld mode where the graphics have been toned down. In fact, I find it even more enjoyable on the Nintendo Switch all because of the aforementioned hybrid functionality. I wrote an article a while ago where I gave my opinion as to why I think that the Switch version of Rocket League is arguably the best version of the game, despite not being the prettiest. Basically, the reason I think so is because it benefits from the Switch’s hybrid functionality, just like every other game on the system. With Rocket League being such a competitive game, it allows diehard fans to hone their skills even when they’re in transit, and then use all that extra training to get an edge above other players when they hop back online. You can’t really do that on PS4, Xbox One or PC (unless you own a gaming laptop, but even that’s not as versatile as the Switch). Ultimately, Rocket League is a popular game because of how absurdly fun it is. Psyonix and Panic Button were able to preserve that fun factor here with the Switch version, therefore, no matter how it looks, it’s still a great port.
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