If there were any company I would trust to pick a good quality indie game to publish it would be Nintendo. After all, for a company that is so well known for its quality releases, why would it publish a game that could be detrimental to that reputation? Unfortunately, Nintendo did exactly that when it launched Flip Wars on the Nintendo Switch. Albeit based on an interesting Othello-like premise, Flip Wars is bland, devoid of features, and clunky in execution.
Flip Wars is a multiplayer party title where players must use butt-stomps to flip tiles. The objectives can vary, wherein one mode the goal will be to make the majority of the tiles your color, while in another mode it is to knock your opponent out of the map as many times as you can. The game also has various power-ups which can amp your character’s abilities. These abilities augment the game in a positive way, but they don’t fix the central flaws with the game. If the game were more fast-paced and built better mechanically, this could have been an intriguing and fun party concept. Unfortunately, everything from its style to modes to mechanics is half-assed.
Butt-stomping, for example, is very clunky and imprecise. Oftentimes, I would hit the wrong tile I wanted or just get frustrated by how slow the mechanics worked. The jumps wouldn’t feel fluid and natural, but mechanical and fake. Ultimately, the playing Flip Wars was just boring and annoying because of how slow paced and clunky the gameplay was.
Unfortunately, the game has no single-player mode. Like, none at all. Well, except for tutorials that you can replay as many times as you like. But, other than those tutorials don’t even think about picking up the game unless you have someone else to struggle through it with you. There is an online mode, but finding matches online was difficult enough near the game’s initial launch, but a few weeks later is now virtually impossible.
Although I hoped Flip Wars would turn out to be a fun online and party game when I first saw its footage, the title turned out to be a disappointment void of any real merit. The gameplay is clunky, content is slim, and power-ups do little to remedy the experience. The lack of a single-player mode and virtually nonexistent online make recommending this title even more difficult. Ultimately, Flip Wars’ release made me disappointed Nintendo published an unfinished game like it in the first place.