The breadth of the English language is quite incredible. The language’s lexicon is so vast, and there is so much that we can do to make writing interesting and fun. Lightwood Games, the developer behind the upcoming game Worcle Worlds, takes similar glee in designing games around the English language. In its latest puzzle title, players must use their knowledge of language to solve puzzles and even battle opponents.
Here’s how it works: A bunch of letters line up in a circle around the player’s pointer. The player then gets letters to shoot into the circle. If the letter is shot correctly and it creates a word, the letters will disappear and the circle will get less populated. The goal is to go for as long as possible without running out of words to create.
The mode that I played was rather easy, as I only had to create three-letter words. However, the developers said, the final game will include higher difficulties, where players must create four-letter words or longer.
The developers are teaming up with a company to make its dictionary quite expansive. In fact, quite a few of the words that I completed were accidental, and I didn’t know what they meant. Interestingly enough, whenever a player matches a word, the definition will pop up on the screen. So, if you happen to match a word that you don’t recognize, you can take a glance to figure out what the new word meant.
Aside from single-player mode, the game will feature a Battle Mode. Similar to Tetris, whenever you clear out a row of letters, you add a bubble to the opponent’s row. Once the opponent’s row completely fills up, you win. The Battle Mode, albeit a bit too easy on the mode I was playing on, is sure to be quite the fun mode to play against an opponent – just like Tetris. The developers also included online multiplayer in Worcle Worlds, so you don’t always need someone playing locally in order to get a competitive game in.
I came away from Worcle Worlds impressed. Personally, I tend to shy away from word-games, but Worcle Worlds was quite fun to play through, both in singleplayer and competitively.