Whereas we previously reported (below) on Donkey Kong Country: Tropical Freeze\’s apparently slower load times, it seems as if it will only vary by the level, according to the footage captured below.
Uploader: \”After you play one level, the rest of the levels load much faster. The intial load time is around 25 seconds, after that the load times are drastically reduced.\”
So for the two people who canceled their preorders because of what initially looked to have been longer load times, you can now safely hope back onto the hype train.
Donkey Kong Country: Topical Freeze is out now in Japan and will release this week Friday in North American and European stores as well as digitally in the Nintendo eShop.
I can\’t wait… to wait
With only a week left before Donkey Kong Country: Tropical Freeze is unleashed in the Americas and Europe (2 days for Japan), anticipation has no doubt been growing exponentially. Whereas Tropical Freeze isn\’t Metroid and a playable Cranky Kong doesn\’t exactly alleviate the pain of the game not being Metroid, Retro Studios, indeed, has done a fine job warming everyone up to another Donkey Kong Platformer through visual displays of appetizing gameplay, level design, and audio direction. Speaking of audio direction, if you want to spoil yourself with David Wise\’s musical genius before the game\’s release, you can actually listen to a few tunes on the official Japanese game website.
Despite seeming to have nailed down many aspects of the game before release, it seems the team may have had some trouble improving load times from the last edition of the game. Actually, I think it\’s safe to say that they\’re worse, at least according a comparison video uploaded to YouTube by someone who managed to get their hands on the game.
Game breaking? Most likely not, but hopefully Nintendo is able to patch up the game in the near future to improve load times.