All posts by Omar Taylor

Wii U Sponsors ITV4′s Tour de France 2013 Live Coverage

5
tour-de-france

With Nintendo looking to significantly increase the sales of its hardware this Holiday and throughout 2014, it’s no wonder they’ve arranged the Wii U as being an official sponsor for the Tour de France 2013, more noticeably via ITV4′s coverage of the yearly cycling event, which supposedly captivates an audience of 3.5 billion people.

ITV4 and British Eurosport are the sole providers of live coverage of the event, which starts Saturday 29th June and ends Sunday 21st July 2013 so it’s likely that the Wii U will get a good amount of recognition.

[Source: Nintendo-Insider]

Miiverse Post Character Limit Increased To 200

11
Miiverse-Logo

As reported by many users on the internet as and after doing a self-check, it seems as if Miiverse users are now able to post up to 200 characters instead of the original 100. This should undoubtedly  allow Wii U console owners to express themselves without having to create (as many) multiple follow up comments.

Miiversephoto

How do you feel about this update? Let us know in the comments below.

[Source: Miiverse]

Shigeru Miyamoto Has Been Spotted Playing Tearaway At E3 2013 PS Vita Booth

8
miyamoto_playing_tearaway

Well isn’t that dandy? Mr. Miyamoto has been spotted by Polygon writer Mike McWherton stopping by the PS Vita booth on the E3 2013 show floor getting his hands on the game Tearaway for PS Vita. Before any of you cry “Traitor!,” this isn’t the first time the legendary game developer has been spotted at a game booth that isn’t exclusive to Nintendo. This is just Miyamoto proving once again that he is a true gamer at heart first and a developer second.

[Source: Polygon]

Nintendo’s Plan To Popularize Streetpass Worldwide

2
Streepass

During Nintendo’s E3 Analyst Briefing, they revealed their plans to popularize streetpass by making it fit for modern Western life. To explain the current issue with Streetpass in Western society at the moment, here’s a little backstory.

streepass21

When the Nintendo 3DS system is in Sleep Mode, the wireless Streetpass hardware feature allows users who are playing any StreetPass-compatible game to automatically exchange game data with other users in close proximity who are also playing the same game. StreetPass is very common in crowded Japan. In contrast, American and European users seem to meet each other via StreetPass less frequently due to cultural differences, and as a result, they have not seen a significant rise in the number of people who carry their Nintendo 3DS systems in Sleep Mode.

When compared with Japanese users, Nintendo determined that fewer people are experiencing the StreetPass feature on a daily basis. This year, Nintendo plans to release software that opens doors for new ways to play through the StreetPass feature, such as “Animal Crossing: New Leaf.” They hope that more people around the world will be able to experience the benefits that StreetPass provides.

StreetPass22

Nintendo plans to achieve this goal by taking advantage of Wi-Fi access points and implementing a StreetPass relay feature into the Nintendo 3DS hardware. Starbucks and McDonald’s, among others, provide about 28,000 Wi-Fi access points, which are connected automatically to Nintendo 3DS, in the U.S. and 24,000 in Europe.

They company is preparing a system update that introduces a framework that uses these access points as StreetPass relay stations by this autumn.  This will involve taking a Nintendo 3DS system in Sleep Mode to an access point which will then connect automatically and send StreetPass data to a server. At the same time, the Nintendo 3DS system also receives the StreetPass data of another user from the server. In this setting, data is not exchanged directly, but rather through a StreetPass relay station. Hence, as opposed to, say, Person A and Person B directly exchanging game data, data will be transmitted in sequence from Person A to Person B, and then onto Person C and so on.  The surprising and magical feeling of exchanging data with someone you simply shared a location with however, should be as real of an experience as before says Nintendo.

Previously, the StreetPass feature required multiple Nintendo 3DS systems in Sleep Mode to be in the same location at the same time. In this framework however, you can exchange data with others by visiting the same location even at a different time, so we can certainly expect the use rate of the StreetPass feature to grow significantly.

[Source: Nintendo]

Iwata Clarifies That More Third Party Titles Are On The Horizon

3
Iwata

Wii U exclusives

When It comes to first party and exclusives, Nintendo indeed does have the most exclusives out of all the next-generation consoles. When it comes to third party software, the system is safe for now, but nobody knows what lies in store for the Wii U in the future. Fortunately, Iwata cleared up some investor concerns by reassuring that third party games will be coming to the platform, at least after they’ve presented their strong line up of first party titles, which according to Ubisoft, is pretty stong.

Satoru Iwata: “When it comes to third-party software, this slide shows a list of games that have already been announced. It is not my position to mention which titles each third-party developer will release in the future. However, more unannounced titles will come. We hope to revitalize the platform with our strong first-party lineup, and then an enriched third-party software lineup will follow.”

Wii U third party

You might recently remember the reason Miyamoto gave for why we never saw any of Nintendo’s big single player first party titles such as The Legend of Zelda Wii U, stating they didn’t want to take away attention from their lesser known games such as Pikmin 3 and The Wonderful 101. This is all theoretical, but we could perhaps be seeing a Nintendo Direct in the coming weeks or sometime during the Summer that reveals more key titles Nintendo enthusiasts have been looking for. At least this would be a wise thing to do if Nintendo plans to please the fans that love them for those big single player first party titles.

Let us know what you think in the comments below.

[Source: Nintendo]

Nintendo’s Free To Play Game Will Be Available This Fiscal Year

Nintendo_eShop_logo

Investor David Gibson, reports from Nintendo’s investors meeting that Nintendo will be releasing their free to play game this fiscal year.  It will not however, be your traditional Super Mario or Pokemon game.

No word on whether this will be a game for the Nintendo 3DS, Nintendo Wii U, or both, but for anyone desiring to play a free to play game on a Nintendo platform that’s more appealing than what Tank! Tank! Tank! on the Wii U was, there’s reason to be hopeful now.

[Source: Twitter]

Nintendo 3DS Saw A Quadrupled Sales Increase After The Release Of Animal Crossing: New Leaf

2
animal crossing new leaf art

According to investor David Gibson, Nintendo revealed information explaining that Animal Crossing: New Leaf boosted Nintendo 3DS US sales by four times in comparison to the week before and set digital sales records in Nintendo’s 3DS eShop.

animal crossing new leaf screenshot

Satoru Iwata recommends that you purchase Animal Crossing digitally in the 3DS eShop because it’s a game that doesn’t have an ending, and you’ll want to play it frequently to check out what’s new.

[Source: Twitter]

Ubisoft Believes The Wii U Will Find It’s Audience

2
Ubisoft-Logo

While Ubisoft has already made plans to reduce support for the the Wii U until they see Wii U sales starting to pick up, they don’t feel like they took a risk in fully supporting the Wii U.  They also made sure to emphasize that they still remain confident that the Wii U will find its audience, and that increased support would trigger them to put more of their games onto the platform in the future.

Senior Vice President of Sales, Tony Key: “We did not take a big risk with all those launch titles on Wii U. [Wii U game] development isn’t expensive — some Wii U games are versions of games for other platforms, like Assassin’s Creed. And we continue to invest in that system. We have just as many titles coming on Wii U this year as we did after launch, because the system isn’t as resource-intensive to make games for it. We continue to believe that the Wii U will find its audience. We saw some good games [during Nintendo Direct this week]. We’re confident that the Wii U is a good place for us to do business, and we can make money there.”

[Source: Gamasutra]

FIFA 14 Announced For Wii And 3DS

10
FIFA 14

EA has recently announced FIFA 14 during their E3 2013 conference and just when you thought that their support of the Wii U couldn’t get any worse, it does, with EA deciding to release the sequel to FIFA 13 not on the Wii U, but for Wii (and 3DS). Specifically:

EA Press Release: FIFA 14developed at EA Canada, will release worldwide within the next 12 months on Xbox One and the PlayStation 4, and is available for pre-order** now online and other retailers. A version of FIFA 14 will also release on the Xbox 360® games and entertainment system with Kinect™ from Microsoft, PlayStation®3 computer entertainment system with PlayStation Move support, Windows® PC, Nintendo Wii™, Nintendo 3DS™, PlayStation®Vita handheld entertainment system, PlayStation®2 computer entertainment system, and PSP® (PlayStation®Portable) system in North America on September 24 and worldwide on September 27.FIFA 14 on mobile will be available on iPhone®, iPad®, and iPod® touch as well as Android devices this fall. Other mobile platforms will be revealed later.”

This act, however, does go in line with EA’s previous statements about the benefit they see in supporting systems where they believe an audience is existent so we can at least give them points for consistency.

[Source: EA Press]

Reggie’s E3 Welcome Video

3
Reggie

Nintendo’s E3 experience starts with a Nintendo Direct Video at 7AM PST/10AM EST on Tuesday, June 11th. For those of you watching all the E3 excitement at home, just bookmark this site or add Nintendo Enthusiast to your RSS feed to get the lasted information on Nintendo’s E3 Conference and to share the news with your friends.

Nintendo plans to show off lots of content including gameplay videos, trailer for new games, developer interviews, and other great content that you won’t want to miss. Reggie wants to hear what you have to say so make you drop a comment in the video above as well as one here.

Stay tuned!

Legend of Zelda: ‘Link To The Past 2′ Will Be Running At 60FPS in 3D

1
legend-of-zelda-link-to-the-past-2-5269

Speaking to EDGE, producer  Eiji Aonuma revealed that the ‘A Link To The Past 2′ will be running at 60 frames per second – even while displaying in 3D. This information was brought out as he was explaining the importance of maintaining a high framerate on the upcoming 3DS game, claiming that a faster framerate makes for a more stable 3D illusion. Specifically:

“The game runs at 60FPS, while all the 3D games up till now have run at 30fps. The faster the framerate, the more stable the 3D effect, so 60FPS is a big deal.”

Link To The Past 2 uses the Nintendo 3DS’ 3D functionality to display depth to the environment bringing out an immersive experience, however Aonuma confirmed that players can still turn off the 3D effect if they wish.

“Well, there are players who don’t like 3D and always keep it switched off,” he continued, “so there’s nothing in the game that absolutely requires 3D, like puzzles that can’t be solved without it.”

Speaking of unlocking the 3DS’s potential, I myself have been gear up to produce a few articles, one of which addresses the idea that while the 3DS is already an amazing system, it’s real potential is yet to be unlocked, sometimes staring us right in the face.

The Legend of Zelda: A Link to the Past 2 will be releasing later this year.

[Source: EDGE #255]

Rumor: Wii U Basic SKU Being Recalled

10
Wii_U_Basic_Set

You might remember a couple months ago when one of our insiders informed us about the possibility of Nintendo Land being bundled with the Basic SKU Model which in turn could have brought up many possibilities.

Well this next version of the rumor comes from Square Triangle, a member of the Neogaf community, and he claims that he’s received a company-wide email from his place of occupation informing him that all Wii U Basic Editions are being recalled. It’s also worth noting that in the past, Nintendo has discussed the profitability of the Basic SKU explaining that it hasn’t been as successful with consumers as the Deluxe SKU.

While nothing is official yet, one could reasonable assume that Nintendo could be planning to either do away with the Basic SKU completely or rearrange their bundle features. If one things for sure, we’ll be hearing more about the future of the Wii U in the coming days.

[Source: Neogaf]

Eidos Montreal Teases New Deus Ex Game [Update]

9
Eidos_Montreal_logo

Eidos Montreal, the developers of Deus EX: Human Revolution, seem to be teasing a new Deus Ex title according to a twitter post the company made that read ”Are YOU ready for The Fall?”. To help connect the dots, prior to their most recent tweet the development studio had also registered several domains such as deusexthefall.com and deusexthefall.net back in March so you can definitely rule out the possibility of them showing off something that isn’t related to Dues Ex.

If they do show something off, here’s hoping that their game potentially comes to Wii U, but until then you’ll have the best version of their most recent Deus Ex game to play and who knows, maybe your purchase of the game will influence their decision to bring their potential new Deus Ex game to Wii U.

Update: Eidos Montreal has now released an official Teaser trailer for their upcoming new Deus Ex title. Expect more information in the coming days.

[Source: Twitter]

Warren Spector: Underestimate Nintendo At Your Peril

3
screen_shot_2013-05-13_at_11.09.50_am.0_cinema_960.0

It seems this fact has clicked with yet another industry developer (or rather just came public). Deus Ex and Epic Mickey designer Warren Spector remains optimistic that Nintendo can rise out of the shadows. In an interview with GameSpot, the gaming industry trouper held that counting Nintendo out is a foolhardy move.

Warren Spector: “I’ve been pretty up front about my enthusiasm for Nintendo. I think we need a company that’s dedicated to games. Every time I visit Nintendo, I’m relieved to have spent time in a place where you can just feel how much everyone loves games,” Spector said. “And, really, how many times have people written Nintendo off? I think you underestimate them at your peril.”

As outlined in Nintendo’s financial report, the company’s three-pronged strategy to invigorate the Wii U embraces shipping crucial first-party titles out in a consistent manner, perfecting its marketing strategy, and decreasing manufacturing expenses.

Spector also discussed life after the closing of Junction Point in January. Currently, he has not yet decided if he’ll return to the industry, but he is still very much prevalent as he will head up a new game development program at the University of Texas at Austin and will also give the keynote address at October’s Captivate

Warren Spector: “I was exhausted and pretty burned out when [Junction Point Studios] closed. You try working 30 years without a vacation! I kind of got it in my head that I’d stay home until I got bored, whenever that might be,” Spector said. “I didn’t want to go out and look for anything, but I spread the word that I’d talk to anybody who wanted to talk to me–from startup to multinational corporation. I’d listen, and if the perfect thing showed up, I’d do it.”

Warren Spector: ”Honestly, I was kind of hoping nothing that good would show up! Lots of people wanted to talk–very flattering!–and, damn it, there were a handful I couldn’t just reject out of hand,” he added. “So I’m talking to some people and seeing how perfect the opportunities are. You may see me coming back soon. Or you may not. I’m playing it by ear.”

Nintendo is already gearing up for an exciting E3 and have even launched their official E3 website so it’s really only uphill from here.

[Source: GameSpot]

Shin Megami Tensei IV Has Sold Off 80% Of Its Shipment

2
shin-megami-tensei-ivlogo

Shin Megami Tensei IV was released in Japan last week and sold 188,562 copies in its first week. According to Japanese sales tracker Media Create, the game sold through 80.14% of its shipment in its first week. The last Shin Megami Tensai game, Shin Megami Tensei: Nocturne, which released in 2003, sold 185,000 copies in its first-week, and sold through 75.7% of its shipment.

It will be interesting to see how this brand grows in the future, but for now, we can look forward to Shin Megami Tensi x Fire Emblem which is releasing for the Wii U at some unknown date (Possibly more at E3).

[Source: Siliconera]

Sniper Elite V2 Wii U Missing A Truck Load Of Features Seen In Other Versions

10

Sniper Elite V2 has recently arrived in stores in Europe and North America with little to zero fanfare and, frankly, I’m not surprised. The game was off to a great start by being the best version of the game as hyped up by the developers, but has dropped the ball by not including the same online features put into the other versions of the game.

image

Yet there’s no escaping Miiverse, and it’s quickly emerged — thanks to early adopters — that this Wii U version has no online content. We interviewed Rebellion CEO Jason Kingsley about the game earlier this year, during which he did confirm that there were no DLC plans at that point; a familiar refrain with some Wii U releases. The absence of the online co-op missions are an unexpected blow, however, baking the title down to a single player online game.

I would hope to expect not to hear about any complaints of low sales after this was just pulled. You make a great game, you will get great sales. If you don’t, you can expect the opposite.

Let us know what you think in the comment section below.

[Source: NintendoLife]

Shin’en Multimedia: ‘Wii U Specs Fit Perfectly Together, GPU Several Generations Ahead of Current Gen’

13
Nano-Assault-Neo-Logo

You might remember a couple days ago when Shin’en Multimedia made remarks about the next-generation nature of the Wii U. This new remark comes from an interview between hdwarriors.com and Shien’en Multimedia, but only this time, Shin’en is going in depth about the efficiency and power of the console. To get a better understanding of how Shin’en got such a great looking game like Nano Assault Neo up and running on the Wii U at the resolution and framerate it was running at, see the interview question below.

Iran White: “Are there any crucial modern GPU features that the Wii U is lacking?”

Linzner: “The Wii U GPU is several generations ahead of the current gen. It allows many things that were not possible on consoles before. If you develop for Wii U you have to take advantage of these possibilities, otherwise your performance is of course limited. Also your engine layout needs to be different. You need to take advantage of the large shared memory of the Wii U, the huge and very fast EDRAM section and the big CPU caches in the cores. Especially the workings of the CPU caches are very important to master. Otherwise you can lose a magnitude of power for cache relevant parts of your code. In the end the Wii U specs fit perfectly together and make a very efficient console when used right.”

As reported, there is apparently more to this interview so we’ll be sure to keep you updated as news comes by. Once again, check out the official article for developer opinions on the next-generation nature of the Wii U here.

[Source: HDwarriors.com]

Ubisoft Is Reportedly Working On A Racing Title To Compete With Forza And Gran Turismo

1
The Crew4

This rather exciting information comes from various French websites that are reporting that Ubisoft is at work developing a new racer called “The Crew”.  The game is being made out to be a “realistic title, possibly being positioned against Forza and Gran Turismo.”

The Crew3

Additionally, the title is reportedly being developed by Ivory Studios who was previously reported to be working on a successor to the “Test Drive” series. The title is said to releasing to Xbox One, PlayStation 4 and possibly current generation consoles.

The Crew1

It’s not far-fetched that we’d be seeing a Wii U version that makes great use of the GamePad considering Ubisoft’s current support of the console now.

The Crew2

Could this also be the game that effectively replaces the Need For Speed franchise considering EA’s fickle attitude? Let us know what you think in the comments below.

[Source: The Examiner]